SONIC

Sonic SVM price
SONIC
#656

$0.04336  

0.63% (24h)

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Sonic SVM statistics

Market cap
$21.11M

0.63%

Volume (24h)
$10.13M

50.11%

Vol/Mkt Cap (24h)
48%
FDV
$104.07M
Total supply
2.39B SONIC
Max. supply
--
Circulating supply
486.99M SONIC
Holders
43.99K
SONIC to USD converter
SONIC
USD
Price performance
24h 
Low
$0.04275
High
$0.04376
All-time high
Jan 08, 2025 (1y ago)
$1.25
-96.54%
All-time low
Feb 06, 2026 (1m ago)
$0.03428
+26.51%
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Sonic SVM Markets

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About Sonic SVM

What Is Sonic SVM(SONIC)?

Sonic is the first SVM network extension to launch on Solana, for games and applications.

Powering Web3 TikTok App Layer - onboarding next billion users.

Built with Sonic HyperGrid, a framework for orchestrating optimistic Solana rollups.

Official Partnerships

  • Ecosystem Integrations: Completed partnerships and integrations with over 20 ecosystem partners on Sonic, including names like Backpack, OKX Wallet, Metaplex, Pyth, Solayer, and more. For more details, check out the integration list.

  • Gaming Studio Collaborations: Signed contracts with over 10 game studios, such as Lowlife Forms, Rage Effect, BR1: INFINITE, Zeebit, and DeFi Land. See more details on our game studio collaborations.

Identified Pain Points

  • High transaction costs, congestion on Solana, and lack of gaming-focused infrastructure.
  • Scaling Issues: Solana sometimes face unexpected on-chain traffic due to a surge in consumer demand and congests. Millions of users on Solana need SVM environment to settle their transactions.
  • Liquidity: dApps need Solana’s liquidity but need to have its own rollup to alleviate congestion & compute unit limitations.
  • Solana lacks consumer facing asset diversity: Solana has been all about memes and DeFi, but not too many apps. Millions of existing gamers that have crypto exposure do not have new assets to trade / games to play on Solana due to lack of gaming communities, launchpads, developer tooling, and Go-to-market support for consumer-facing apps. Memecoins are also starting to seek host environment (games) of their assets!
  • GTM support for consumer apps on Solana: Launching assets is not all about technical design. Often times Solana consumer projects do not have the necessary growth channels and expertise to acquire users despite having an amazing product.

Proposed Solutions and Relevance

HyperGrid technology reduces costs by up to 100x, supports horizontal scaling, and enables fast transactions for gaming apps.

Target Audience

Gamers, developers, and blockchain enthusiasts.

Product Status

Testnet stage, with a roadmap for mainnet deployment in early 2025.

User Data and Engagement Metrics

550K KYC’d TikTok users, growing 200% MoM; 40M TVL in LRT pools; 3B transactions; 1200+ decentralized addresses running nodes.

Transaction Data

3 billion transactions to date; 40 million TVL in liquidity pools.

Revenue Streams and Usage

Revenue from gaming transactions, validator staking rewards, and asset trading fees.

Competitive Landscape

  • Ronin: Sonic SVM is not just a gaming SVM, but a showcase of what is possible via its horizontal scaling framework called HyperGrid, which expands Solana into new domains and helps launch assets and dApps and unforeseen speeds and solves transaction issues.

  • Solana Ecosystem: Instead of being a closed ecosystem, HyperGrid’s atomic architecture allows HyperGrid and Sonic SVM to tap into existing programs on top of Solana. (Metaplex, Pyth, Backpack, Honeycomb and others’ deployment are significantly easier on HyperGrid than on something like Eclipse)

  • Optimism: Solana-centric state management: Sonic’s architecture highlights concurrent Merkle trees for its State management, allowing state changes in parallel and efficient compression. This reduces transaction costs - up to 100 times less compared to regular Solana transactions. Making it significantly faster than the EVM implementations.

  • Eclipse (SVM - EVM): Synergistic approach to Solana narrative building instead of stand-alone ecosystem. Sonic often co-signs deals with Solana Foundation, acting as the on-chain publishing entity for Solana Games in many cases, instead of being a stand-alone entity. First SVM on Solana to one million active wallets.

 
 
 
 
 
 

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