BWLD

Bowled.io pris 
BWLD

kr0.402  

11.00% (1 d)

Bowled.io til NOK diagram

Loading Data

Vennligst vent, vi laster inn diagramdata

Legg til i overvåkningsliste
Bowled.io-statistikk
Markedsverdi
 

0.00%

kr 16,934,577
#3347
Volum (24 t)
 

73.31%

kr 2,138,578
#2080
Volum/markedsverdi (24 timer)
 
12.63%
Selvrapportert sirkulerende forsyning
 
42,125,000 BWLD
Total forsyning
 
500,000,000 BWLD
Maks. forsyning
 
--
Fullt fortynnet markedsverdi
 
kr 201,003,880
BWLD til NOK konverter
BWLD
NOK
Prisytelse
24 t 
Bunnpunkt
kr0.3966
Høydepunkt
kr0.4549
Høyeste noensinne
Mar 27, 2024 (a month ago)
kr1.68
-76.1%
Laveste noensinne
Mar 29, 2024 (a month ago)
kr0.2472
+62.65%
Se historiske data
Popularitet
I overvåkningslister409x
7806th / 9.9K
Eier du dette prosjektet? Oppdater token-info


Loading Data

Vennligst vent, vi laster inn diagramdata

Bowled.io community

 
 
 
 
 
 
 
 
 
 
skeleton-white

Bowled.io-markeder

Alle par

Loading data...

Ansvarsfraskrivelse: Denne siden kan inneholde tilknyttede lenker. CoinMarketCap kan bli kompensert hvis du besøker tilknyttede plattformer og utfører visse handlinger som å registrere deg og handle på disse plattformene. Referer til vår affiliate-erklæring.

Nyheter om Bowled.io

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Om Bowled.io

What makes your project unique?

Sports + Gaming: Even though gaming as an industry is expanding, the shelf life of even successful games is shrinking. On the other hand, sports as a form of entertainment has stood the test of time and continues to attract masses and high engagement like nothing else. Merging the genres of sports and gaming would not just attract passionate fanbases of sports but also extend the shelf life of games and products sustainably.

Global Reach by Expanding to Other Sports: With a focus on cricket initially (2.5B global viewership), Bowled aims to expand to other major sports, such as MMA, soccer, basketball, F1 and tennis, catering to diverse yet engaged audiences worldwide, including underserved and untapped markets.

IP-Backed Products: Collaborations with IP-holders allow Bowled to tap into the fan base directly and ensure exclusive content by launching IP-backed assets, products, and platforms. Bowled has access to IPs of 900+ male and female cricketers, Axie Infinity IP, and upcoming IPs of MMA, soccer and other sports. Bowled is also in the process of acquiring IPs of those beyond sports, such as one of the biggest resort operators in the US, the tourism board of a popular country, and more, to build innovative experiences and sophisticated infrastructure for them.

Immersive Gameplay: Leveraging multi-genre sports games, real-time data from live matches, PvP and other tournaments, and more, Bowled offers engaging gaming experiences.

Partnerships: Partnerships with IP holders, guilds, esports teams, gaming studios, creators, and ecosystem players create business defensibility for Bowed. Sky Mavis (Axie Infinity) is a strategic investor and partner, allowing access to a community of over 10 million web3 gamers.

Innovative Template and Features: Free-to-play hypercasual games create a low barrier to entry, and digital asset-based games solve for higher retention. By deploying free-to-play, play-and-earn, and own-and-earn models, Bowled offers diverse revenue and monetisation streams to users and partners alike. This template, with intricate user loops through their state-of-the-art tech stack and infrastructure, will be replicated for other sports.

Exponential Value Creation and Token Utility: As Bowled launches more platforms, their ecosystem tokens $BWLD will have more diverse utility and will accrue more value with an increasing user base.

Community Engagement: Bowled has fostered a vibrant online and offline community of sports enthusiasts, gamers and crypto natives through various community programs that offer social interactions, competitions, and rewards.

What is your project roadmap?

What is your project’s revenue stream?

What is your project’s marketing strategy?

What technology has your project created and used?

Who is the team of your Project?

Who are the partners of your Project?

Introduction

Basic Metrics

Highlights

Project Overview

Products: A Deep Dive

Detailed Token Metrics