Deep Dive
1. Region Naming Vote (26 November 2025)
Overview:
BLOCKLORDS launched a governance vote letting veLRDS holders select adjectives for region names in its upcoming “Region Wars” update. The top two choices will be added to the game, with a 5,000 $LRDS reward pool distributed to voters. Voting ends December 10.
What this means:
This reinforces BLOCKLORDS’ play-to-earn mechanics by tying governance to in-game identity, potentially increasing $LRDS utility and holder loyalty. However, low voter turnout could signal waning engagement.
(BLOCKLORDS)
2. Steam Wishlist Campaign (28 November 2025)
Overview:
BLOCKLORDS incentivized Steam wishlists with tiered rewards, including rare heroes and $LRDS, targeting 50,000 wishlists. As of 4 December 2025, milestones include 15,000 wishlists (Basic Thief hero unlock) and 30,000 (Legacy hero).
What this means:
Steam adoption could broaden BLOCKLORDS’ player base beyond crypto natives, but success hinges on converting wishlists to active users. Token rewards may temporarily pressure $LRDS supply if widely claimed.
(BLOCKLORDS)
3. Seascape Treasury Strategy (16 October 2025)
Overview:
Seascape Foundation, BLOCKLORDS’ parent company, launched a BNB treasury strategy holding 150 BNB and 1.2M CWS tokens. The model uses market-adjusted NAV (mNAV) metrics to guide buybacks or reserve expansions.
What this means:
While not directly tied to $LRDS, a stronger Seascape treasury could fund BLOCKLORDS’ development long-term. However, reliance on BNB’s performance introduces correlated risk.
(The Block)
Conclusion
BLOCKLORDS is betting on community governance and Steam’s reach to counter its -93% annual price decline, while Seascape’s treasury adds foundational stability. Will December’s region-naming vote turnout reflect renewed faith in the ecosystem, or highlight fatigue?