Steam Bans Blockchain-Based Games
Crypto News

Steam Bans Blockchain-Based Games

2m
Created 1yr ago, last updated 1yr ago

However, it isn’t all doom and gloom, with rival platforms indicating that they are willing to step into the breach to ensure crypto-focused titles can be distributed.

Steam Bans Blockchain-Based Games

Table of Contents

The online game platform Steam has announced that it no longer allows blockchain-based games.

This means that any application that issues or allows the exchange of cryptocurrencies or non-fungible tokens is forbidden.

Age of Rust, a first-person adventure game that’s due to launch in 2022, revealed that the company’s policies had been updated in a recent tweet.

The developers behind this game described Steam’s decision as a “setback” — and explained that the platform does not allow items that can have real-world value to be distributed through its infrastructure.

Steam’s decision could create headaches for developers given how it is one of the world’s best-known stores for PC games.

However, it isn’t all doom and gloom, with rival platforms indicating that they are willing to step into the breach to ensure crypto-focused titles can be distributed.

An Epic Intervention

Epic Games — the business behind Unreal Engine which also boasts brands including Fortnite — has said that it will welcome games that use blockchain technology… “provided they follow the relevant laws, disclose their terms and are age-rated by an appropriate group.”

The company’s CEO and founder, Tim Sweeney, added in a tweet:

“Though Epic’s not using crypto in our games, we welcome innovation in the areas of technology and finance.”

Although a number of big entertainment brands are starting to explore the world of non-fungible tokens — including ViacomCBS and Fox Entertainment — big gaming brands are yet to fully take the plunge in this technology.

Enthusiasts argue that NFTs can ensure in-game assets can be traded between players and have the potential to be used in multiple titles. Play-to-earn titles have also become popular, delivering rewards based on skill. 

However, a big challenge holding the sector back concerns usability — and ensuring that these games are as easy to engage with as big-budget rivals.

17 people liked this article