Apple is coming after Mark Zuckerberg’s metaverse dreams.
Apple “Reality” headset is setting it up to push the direction of metverse technologies in a different direction from Zuckerberg’s vision of an immersive virtual world in which people will spend many hours working and playing every day.
Apple is coming after Mark Zuckerberg’s metaverse dreams.
And a $1,500 virtual reality (VR) headset with capabilities like eye and face tracking, with a pass-through camera for augmented reality (AR), that even Zuckerberg has said are years away from mainstream use.
But details of Apple’s own high-end headset, which will focus on both virtual and augmented reality (AR) are beginning to leak, along with hiring efforts, that give a glimpse into where the famously tight-lipped company sees metaverses — a word it doesn’t actually like — going.
It will also have a dedicated operating system, realityOS.
And, job listings suggest that Apple is looking at building a VR gaming pipeline, as well as AR capabilities that could range from pop-up information overlays on the real world to current uses like allowing experts to instruct assembly line or oil rig workers on how to fix mechanical issues in real time, while they work, while leaving hands free from holding a tablet.
Philosophical Differences
“This is a competition of philosophies and ideas, where they believe that by doing everything themselves and tightly integrating that they build a better consumer experience. And we believe that there is a lot to be done in specialization across different companies, and [that] will allow a much larger ecosystem to exist.”
While blockchain-based metaverses like Decentraland and The Sandbox — and non-blockchain versions like Fortnite and Second Life — are primarily about entertainment, uses go far beyond that.